The Challenges game, as DigiThrow projects it onto the target

Challenges

One game, six ways to play on the target: 3 Lives, Plus / Minus, Target 21, Clock, Call It and Killer. You pick your mode at the start of the game.

  • 1-6 players
  • 5-15 min
  • Easy

How to play

Challenges brings together several ways to play on the target.

Pick a mode with the arrows or by swiping, then tap Play.

The Modes button lets you switch at any time.

3 Lives : Everyone has 3 lives. Each ring you hit breaks the ones outside it: the next player must hit at least as close to the centre. Miss? You lose a life and the target is repaired. Last one standing wins.

Plus / Minus : 6 rounds, one throw each. Green target: points are added. Red target: they are taken away, so aim for the outside! A miss on red costs 5 points. Highest total wins.

Target 21 : Add up your points to reach exactly 21. Go over and you drop back by the same amount. Landing on an opponent's score sends them back to 0, or to 12 if they had passed it. First to 21 wins.

Clock : Hit the 1, then the 2, the 3, the 4 and finally the centre, the 5. You only move on with the right ring, sparkling on the target. The first to finish completes the round, then the game ends.

Call It : Before each throw, call a ring. It counts, along with the rings closer to the centre, and the ring you called scores double. Further out: nothing. Calling the 5 means going all in on the centre: 10 points or nothing. 6 rounds, highest total wins.

Killer : Everyone has their own slice of the target, in their colour, and 3 lives; grey slices don't count. Hit your colour to become a Killer. A Killer takes a life from every opponent they hit, but loses one by hitting their own colour again. Last one standing wins.

What you throw

  • With camera detection: tomahawks, and suction cup toys (axe, arrow, dart, blaster).
  • And always by hand: touch the zone on the screen, with any projectile.

21 games, one target

And new ones with every update, included in the subscription.

All 21 games