A DigiThrow station in a throwing lane: the built-in touchscreen and the projector above it

Features

Easy to run, from morning to night

A throwing lane is wood and paint: nothing to switch on. Technology can be daunting. We wanted DigiThrow to stay simple, for you and for your customers.

See the games
to switch the whole venue on, or off
1 click
in the software, game rules included
9 languages
needed to play on your lanes
0 internet

Run your venue from the dashboard

A tablet, a computer or a phone, any brand: the dashboard opens in the browser, behind the bar or in your pocket.

  1. In the morning, the venue is off…
  2. … one click on “Switch all on”, and every lane starts. A computer takes two to three minutes to boot: the animation speeds that up.
  3. The lanes are ready, on your venue's standby screen.
  4. A group arrives: their players, from the counter…
  5. … then Start. The lane opens, the countdown runs.
  6. In the evening, “Switch all off”, with a confirmation…
  7. … and the venue is closed, without walking past the lanes.

On and off in one click

With one optional smart plug per lane, “Switch all on” starts the whole venue. “Switch all off” closes the software, then the computers, then the projectors. Even from home, if you forgot.

A session in three taps

The players, the duration, Start. The lane wakes up with its countdown. Extend and End are right next to it.

Players from the counter

Up to six per lane: just a first name, one of the venue's regulars, or an account created on the spot to save their scores online.

Each lane's games

Choose the games offered on each lane. A group getting bored? Add a game mid-session, and it's waiting for them when they go back to the menu.

A message on the target

“Happy hour”, “10 minutes left”: your message appears over the game.

Every command is tracked

Pending, received, applied: you know whether the lane got what you sent.

Drink orders straight from the lane

A discreet button on the target opens your menu. Your customers choose, send their order to the bar and follow it until it reaches their lane. The game pauses while they order.

Nothing is required: orders are switched on lane by lane, and stay off until you turn them on. No bar? Nothing changes on your lanes.

Your menus, your way

Several menus, variants with their prices, your photos: everything is set up from the dashboard.

Live tracking

The order reaches the bar with a sound. The lane sees where it stands: sent, being prepared, served.

Out of stock in one tap

A sold-out product disappears from the lanes' menu right away.

Each lane's bill

In My stations, what the lane has ordered, and “Mark all paid” in one tap.

The software adapts to your target

No need to change the target you're used to. DigiThrow adjusts to it: its shape, its size, the size of its zones. Round or square, wood or straw, projection and detection follow.

Tree trunks
Tree trunks
Board targets
Board targets
Wood blocks
Wood blocks
Compressed straw
Compressed straw

Designed for all your customers

A throwing venue has several kinds of customers. We built the software so that each of them gets something out of it.

Families

They come to have fun.

Fun games that move and explode, and suction cup mode so the youngest can play too.

  • Ducks
  • Destruction
  • Fruits
  • Suction cup mode

Groups of friends

They come to play together.

Multiplayer games, one on one or in teams, that people spend hours on without getting bored.

  • Tic-tac-toe
  • Connect 4
  • Poker
  • Football

Enthusiasts

They come back every week.

A real competition game, their scores online and their statistics. Enough to make them want to keep going.

  • Competition
  • Online scores
  • Statistics
  • Leaderboards

One hour isn't enough to try everything. That's on purpose: it makes people want to come back.

Online scores, to build loyalty

A player who follows their progress comes back. Online scores give them a reason to, at your venue.

A player account

Created at the venue or on the website, free. Their Competition games follow them from one venue to another.

Their progress

Their records and game history, event by event, on their thrower page.

Leaderboards

Casual by weapon, official by event: they compare themselves with other throwers, and your venue has its own.

Your regulars

A player links themselves to your venue: you add them to a lane in one tap, without typing their name again.

See the leaderboards

The bar TV, and your website

Build your bar screen from widgets: leaderboards, the venue's champions and records, latest scores, today's throw counter, most played games, free lanes with their time left, a message, your logo or your menu.

Several pages that rotate, one address to open on the TV, and the figures update themselves. The same widgets fit into your website.

Statistics to run your venue

The dashboard counts everything your lanes record. Per lane or for the whole venue, over the period you choose.

Sample data.

Attendance and peak hours

Throws, play time, sessions, and the times the venue fills up, day by day, hour by hour.

The games people like

The most played, and the combinations of games that wear the target evenly.

The cost of your equipment

Targets, projectiles, lamps: their lifespan, their maintenance, and what they cost you per hour of play. Enough to compare two models on your own figures.

Target wear

The impact map shows where your targets wear out, so you know when to turn or replace them.

Detection reliability

The share of throws counted without intervention, and an alert when a camera needs reframing.

Bar sales

Revenue, average order value, best-selling products, and what an hour of play brings in.

Internet outage? The lane does without it

The software is installed on each lane's computer. Everything you do from the bar can also be done directly on the lane, as in the beginning, when there was no website.

On the lane, with or without internet

  • Playing, with detection or by touch
  • Adding players and starting the session
  • The timer, and locking at the end of the session
  • Choosing and adjusting games
  • The session ranking
  • Switching the lane off

With internet, on top

  • Running every lane from the bar
  • Drink orders from the lane
  • Switching the venue on remotely
  • The venue's statistics
  • The bar TV and your website widgets
  • Players' online scores
  • The Photo game

During an outage, statistics stay on the lane. They are sent as soon as the network is back.

In the software

The details that matter when you use it every day.

Nine languages

French, English, German, Spanish, Italian, Dutch, Portuguese, Polish and Hungarian.

The rules in every game

Each game has its rules. Your customers play on their own, without coming to the bar to ask how a game works.

Your venue on screen

Your logo in the software, and your standby screen on the lanes: an image or a video.

The session timer

The session time runs on the lane. At the end, it can lock itself and go back to standby.

The session ranking

A ranking added up over the whole session: each game awards points according to each player's place. At the end, you know who won the evening, not just the last game.

Adjustable games

Number of targets, speed, size, throws per turn: each game adapts to your audience.

Cancel, Miss

A disputed throw is canceled with one tap. Without a camera, players simply touch the zone on screen.

An admin code

Settings are protected by a four-digit code. Players can't touch them.

A photo on the target

Players send a photo from their phone with a QR code: it appears on the target.

Round target mode

Every game has a round target mode: it adapts to the round shape of your trunks.

Zones at the right size

The size of the target and its zones is fully adjustable in the software.

Updates in two clicks

New games and improvements install straight from the settings. Your settings are kept.

All this, on your lanes

The brochure covers the games, the recommended setup and the tested equipment. You receive it by email, with the pricing.

See pricing